Short and cute! I wasn't sure what to expect, but the mechanic is really interesting. Once I understood it, I thought it was going to be boring and straightforward, but no, there's still a lot to it. Very nice!
Thanks for the feedback! I'm very glad that you enjoyed it!
I've given more thought as to how to better indicate non-movable blocks and how to expand on the concept, e.g. destructible platforms which you can only move once, etc.
I'm still surprised how hard I find it to implement new stages which aren't too "boring" compared to previous
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Fun game, I enjoyed that. Took a while to realize how to play lol.
Took me a moment... I get it now!
Short and cute! I wasn't sure what to expect, but the mechanic is really interesting. Once I understood it, I thought it was going to be boring and straightforward, but no, there's still a lot to it. Very nice!
Thanks for the feedback! I'm very glad that you enjoyed it!
I've given more thought as to how to better indicate non-movable blocks and how to expand on the concept, e.g. destructible platforms which you can only move once, etc.
I'm still surprised how hard I find it to implement new stages which aren't too "boring" compared to previous